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University of Oulu – FITech
Introduction to XR Systems
You'll learn the theory and practice of creating immersive VR experiences. In the lectures and exercises, you will go through the architecture of the XR system, the state-of-the-art, and learn some mathematical tools for describing 3D space; You will, also, create VR applications with the Unity.
From
5 cr
In this course, you will learn the fundamentals needed to understand and create immersive VR experiences. The lectures cover the structure of XR systems, the current state of the technology, human factors influencing development, and a high-level understanding of some mathematical tools for 3D space. In the practical part of the course, you will learn to create immersive VR applications from scratch using the Unity game engine. The course is designed so that no prior experience with Unity is required.
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Additional information:
Fields
Information and communication technologies
Scope
5 cr
Code
521293A