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Metropolia University of Applied Sciences
UI / UX
Learn how to create clear and effective UI and UX. By former art director from Remery, Rovio and now entrepreneur.
5 cr
UI / UX course, created by a seasoned game industry art director with over 20 years of experience in making user interfaces and creating experiences on mobile, consoles, and PC, covers four modules that are designed to give a comprehensive understanding of the interplay between user experience (UX), user interface (UI), and interaction design (IxD) in the context of game development. The first module will introduce you to these concepts and help you navigate the jargon. The second module will introduce you to the adapted Atomic Design System, a design philosophy that is adapted and illustrated specifically for game UI use. The third module will dive deeper into making user interfaces by reminding you of the principles of graphic design and putting those principles into practice through exercises. Finally, the fourth module will explore the concept of ceremonies and how thinking of game design as a series of ceremonies can improve the overall user experience.
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Additional information:
Fields
Information and communication technologies
Scope
5 cr
Code
TT00FL01