Module
Published
(Updated )
Helsingin yliopisto
Historical and Cultural Game Studies, Study Module
From
4 courses
15 cr
Face-to-face
The module is particularly targeted at training experts on games and game culture. It is designed to provide an in-depth understanding of current Game Studies, its traditions, topics, and possibilities, mostly from the multidisciplinary viewpoints of the Humanities. The entity covers the media of both board and video games, as well as the practices of research, gaming, and game design, and prepares the student to deal and work with games and game cultures in general for multiple purposes.
The module divides the topics into an introduction and these three special viewpoints:
- HISM-G511 Introduction to Game Studies and Analysis, 5 cr
- HISM-G512 Culture, History and Heritage: Ludologist Perspectives, 5cr
- HISM-G513 Case Studies: Edutainment and Gamer Perspectives, 5 cr
- HISM-G514 Game Project: Mechanics and Designer Perspectives, 5 cr
Additional information and registration
Price and registration period
Check on the university's website
Additional information:
Dates
From
Fields
Humanities
Code
HISM-G510
What you need to know before the course
What you will learn
Additional information